[campsite-dev] "parser" vs. "kernel"
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    Hi,

    Last week I gave a presentation about Campsite at the FM@dia conference
    for free media organizations (http://fmedia.ecn.cz), and had a chance to
    meet some of the very smart, very cool Italians behind the Dynebolic
    LiveCD (http://dynebolic.org). Dynebolic, by the way, is a suite of open
    source tools for media creation, which includes versions of the Audacity
    sound editor, the Muse streaming tool, and a bunch of tools for DJing and
    VJing.

    We got to talking about Campsite, and I was trying to explain what is
    actually done by the parser. And something occurred to me that I would
    like your opinion on: with the advent of tools like PHPwrapper, I'm
    beginning to wonder if the word "parser" correctly describes what it is
    that the tool does. I'd even like to suggest that we refer to it as the
    "kernel" of the Campsite system. "Parser" doesn't seem to describe the
    whole range of functionality included in the C++ part of Campsite - or
    does it?

    I recognize that this is yet another marketing move, but one that might
    help explain how Campsite works to people coming to the project from
    outside. What do you think?


    doug


    =============================================
    Media Development Loan Fund
    =============================================
    Douglas Arellanes
    Head of Research and Development
    Center for Advanced Media--Prague (CAMP)
    Na vinicnich horach 24a/1834, 160 00 Prague 6
    Czech Republic
    Tel: + 420 2 3333 5356, Fax: +420 2 2431 5419
    Mobile: +420 724 073 364
    http://www.mdlf-camp.net
    http://www.campware.org
    =============================================
    http://www.mdlf.org
    =============================================
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    Hi,



    Last week I gave a presentation about Campsite at the FM@dia conference for free media organizations (http://fmedia.ecn.cz), and had a chance to meet some of the very smart, very cool Italians behind the Dynebolic LiveCD (http://dynebolic.org). Dynebolic, by the way, is a suite of open source tools for media creation, which includes versions of the Audacity sound editor, the Muse streaming tool, and a bunch of tools for DJing and VJing.



    We got to talking about Campsite, and I was trying to explain what is actually done by the parser. And something occurred to me that I would like your opinion on: with the advent of tools like PHPwrapper, I'm beginning to wonder if the word "parser" correctly describes what it is that the tool does. I'd even like to suggest that we refer to it as the "kernel" of the Campsite system. "Parser" doesn't seem to describe the whole range of functionality included in the C++ part of Campsite - or does it?



    I recognize that this is yet another marketing move, but one that might help explain how Campsite works to people coming to the project from outside. What do you think?





    doug





    =============================================

    Media Development Loan Fund

    =============================================

    Douglas Arellanes

    Head of Research and Development

    Center for Advanced Media--Prague (CAMP)

    Na vinicnich horach 24a/1834, 160 00  Prague 6

    Czech Republic

    Tel: + 420 2 3333 5356, Fax: +420 2 2431 5419

    Mobile: +420 724 073 364

    http://www.mdlf-camp.net

    http://www.campware.org

    =============================================

    http://www.mdlf.org

    =============================================

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  • 6 Comments sorted by
  • Hi Doug,

    Actually the correct naming for the campsite parser would be "template engine".
    In a way it's a kernel because at least from the reader's point of view is the
    central engine receiving and answering user requests. I wouldn't mind to rename
    the parser but would you do the search-replace function in the manual? Plus a
    short explanation of the name change and why it happened?

    Mugur

    --- Douglas.Arellanes@mdlf.org wrote:
    > Hi,
    >
    > Last week I gave a presentation about Campsite at the FM@dia conference
    > for free media organizations (http://fmedia.ecn.cz), and had a chance to
    > meet some of the very smart, very cool Italians behind the Dynebolic
    > LiveCD (http://dynebolic.org). Dynebolic, by the way, is a suite of open
    > source tools for media creation, which includes versions of the Audacity
    > sound editor, the Muse streaming tool, and a bunch of tools for DJing and
    > VJing.
    >
    > We got to talking about Campsite, and I was trying to explain what is
    > actually done by the parser. And something occurred to me that I would
    > like your opinion on: with the advent of tools like PHPwrapper, I'm
    > beginning to wonder if the word "parser" correctly describes what it is
    > that the tool does. I'd even like to suggest that we refer to it as the
    > "kernel" of the Campsite system. "Parser" doesn't seem to describe the
    > whole range of functionality included in the C++ part of Campsite - or
    > does it?
    >
    > I recognize that this is yet another marketing move, but one that might
    > help explain how Campsite works to people coming to the project from
    > outside. What do you think?
    >
    >
    > doug
    >
    >
    > =============================================
    > Media Development Loan Fund
    > =============================================
    > Douglas Arellanes
    > Head of Research and Development
    > Center for Advanced Media--Prague (CAMP)
    > Na vinicnich horach 24a/1834, 160 00 Prague 6
    > Czech Republic
    > Tel: + 420 2 3333 5356, Fax: +420 2 2431 5419
    > Mobile: +420 724 073 364
    > http://www.mdlf-camp.net
    > http://www.campware.org
    > =============================================
    > http://www.mdlf.org
    > =============================================




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  • And besides, kernel might be confusing a little. (Linux kernel)
    I can imagine the solutions "try to recompile the campsite kernel" and admin
    that compiles linux kernel.

    In my opinion we shall thing about the modularity of campsite and name
    individual modules.
    For this purpose the "parser" is fine and from this angle of view the parser is
    not the kernel, but only one of 4 current equal modules.

    Ondra

    Quoting Mugur Rus :

    > Hi Doug,
    >
    > Actually the correct naming for the campsite parser would be "template
    > engine".
    > In a way it's a kernel because at least from the reader's point of view is
    > the
    > central engine receiving and answering user requests. I wouldn't mind to
    > rename
    > the parser but would you do the search-replace function in the manual? Plus a
    > short explanation of the name change and why it happened?
    >
    > Mugur
    >
    > --- Douglas.Arellanes@mdlf.org wrote:
    > > Hi,
    > >
    > > Last week I gave a presentation about Campsite at the FM@dia conference
    > > for free media organizations (http://fmedia.ecn.cz), and had a chance to
    > > meet some of the very smart, very cool Italians behind the Dynebolic
    > > LiveCD (http://dynebolic.org). Dynebolic, by the way, is a suite of open
    > > source tools for media creation, which includes versions of the Audacity
    > > sound editor, the Muse streaming tool, and a bunch of tools for DJing and
    > > VJing.
    > >
    > > We got to talking about Campsite, and I was trying to explain what is
    > > actually done by the parser. And something occurred to me that I would
    > > like your opinion on: with the advent of tools like PHPwrapper, I'm
    > > beginning to wonder if the word "parser" correctly describes what it is
    > > that the tool does. I'd even like to suggest that we refer to it as the
    > > "kernel" of the Campsite system. "Parser" doesn't seem to describe the
    > > whole range of functionality included in the C++ part of Campsite - or
    > > does it?
    > >
    > > I recognize that this is yet another marketing move, but one that might
    > > help explain how Campsite works to people coming to the project from
    > > outside. What do you think?
    > >
    > >
    > > doug
    > >
    > >
    > > =============================================
    > > Media Development Loan Fund
    > > =============================================
    > > Douglas Arellanes
    > > Head of Research and Development
    > > Center for Advanced Media--Prague (CAMP)
    > > Na vinicnich horach 24a/1834, 160 00 Prague 6
    > > Czech Republic
    > > Tel: + 420 2 3333 5356, Fax: +420 2 2431 5419
    > > Mobile: +420 724 073 364
    > > http://www.mdlf-camp.net
    > > http://www.campware.org
    > > =============================================
    > > http://www.mdlf.org
    > > =============================================
    >
    >
    >
    >
    > __________________________________
    > Do you Yahoo!?
    > Take Yahoo! Mail with you! Get it on your mobile phone.
    > http://mobile.yahoo.com/maildemo
    >




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  • > In my opinion we shall thing about the modularity of campsite and name
    > individual modules.
    > For this purpose the "parser" is fine and from this angle of view the parser
    > is not the kernel, but only one of 4 current equal modules.
    Ondra has a point here




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    This kind of reminds me about the Seinfeld joke about the Three Tenors:
    You can always name Pavarotti and Domingo, but who was the Third Tenor?

    I can name two parts of Campsite, but I'm missing something if Ondra can
    count four equal modules: Template engine (was parser), admin interface,
    and then what?

    doug





    kouteko@tol.cz
    06/16/2004 11:40 AM
    Please respond to campsite-dev


    To: campsite-dev@campware.org
    cc:
    Subject: Re: [campsite-dev] "parser" vs. "kernel"


    And besides, kernel might be confusing a little. (Linux kernel)
    I can imagine the solutions "try to recompile the campsite kernel" and
    admin
    that compiles linux kernel.

    In my opinion we shall thing about the modularity of campsite and name
    individual modules.
    For this purpose the "parser" is fine and from this angle of view the
    parser is
    not the kernel, but only one of 4 current equal modules.

    Ondra

    Quoting Mugur Rus :

    > Hi Doug,
    >
    > Actually the correct naming for the campsite parser would be "template
    > engine".
    > In a way it's a kernel because at least from the reader's point of view
    is
    > the
    > central engine receiving and answering user requests. I wouldn't mind to
    > rename
    > the parser but would you do the search-replace function in the manual?
    Plus a
    > short explanation of the name change and why it happened?
    >
    > Mugur
    >
    > --- Douglas.Arellanes@mdlf.org wrote:
    > > Hi,
    > >
    > > Last week I gave a presentation about Campsite at the FM@dia
    conference
    > > for free media organizations (http://fmedia.ecn.cz), and had a chance to
    > > meet some of the very smart, very cool Italians behind the Dynebolic
    > > LiveCD (http://dynebolic.org). Dynebolic, by the way, is a suite of open
    > > source tools for media creation, which includes versions of the
    Audacity
    > > sound editor, the Muse streaming tool, and a bunch of tools for DJing
    and
    > > VJing.
    > >
    > > We got to talking about Campsite, and I was trying to explain what is
    > > actually done by the parser. And something occurred to me that I would
    > > like your opinion on: with the advent of tools like PHPwrapper, I'm
    > > beginning to wonder if the word "parser" correctly describes what it
    is
    > > that the tool does. I'd even like to suggest that we refer to it as
    the
    > > "kernel" of the Campsite system. "Parser" doesn't seem to describe the
    > > whole range of functionality included in the C++ part of Campsite - or
    > > does it?
    > >
    > > I recognize that this is yet another marketing move, but one that
    might
    > > help explain how Campsite works to people coming to the project from
    > > outside. What do you think?
    > >
    > >
    > > doug
    > >
    > >
    > > =============================================
    > > Media Development Loan Fund
    > > =============================================
    > > Douglas Arellanes
    > > Head of Research and Development
    > > Center for Advanced Media--Prague (CAMP)
    > > Na vinicnich horach 24a/1834, 160 00 Prague 6
    > > Czech Republic
    > > Tel: + 420 2 3333 5356, Fax: +420 2 2431 5419
    > > Mobile: +420 724 073 364
    > > http://www.mdlf-camp.net
    > > http://www.campware.org
    > > =============================================
    > > http://www.mdlf.org
    > > =============================================
    >
    >
    >
    >
    > __________________________________
    > Do you Yahoo!?
    > Take Yahoo! Mail with you! Get it on your mobile phone.
    > http://mobile.yahoo.com/maildemo
    >




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    This kind of reminds me about the Seinfeld joke about the Three Tenors: You can always name Pavarotti and Domingo, but  who was the Third Tenor?



    I can name two parts of Campsite, but I'm missing something if Ondra can count four equal modules: Template engine (was parser), admin interface, and then what?



    doug











    kouteko@tol.cz

    06/16/2004 11:40 AM

    Please respond to campsite-dev


           

            To:        campsite-dev@campware.org

            cc:        

            Subject:        Re: [campsite-dev] "parser" vs. "kernel"






    And besides, kernel might be confusing a little. (Linux kernel)

    I can imagine the solutions "try to recompile the campsite kernel" and admin

    that compiles linux kernel.



    In my opinion we shall thing about the modularity of campsite and name

    individual modules.

    For this purpose the "parser" is fine and from this angle of view the parser is

    not the kernel, but only one of 4 current equal modules.



    Ondra



    Quoting Mugur Rus <mugur1973@yahoo.com>:



    > Hi Doug,

    >

    > Actually the correct naming for the campsite parser would be "template

    > engine".

    > In a way it's a kernel because at least from the reader's point of view is

    > the

    > central engine receiving and answering user requests. I wouldn't mind to

    > rename

    > the parser but would you do the search-replace function in the manual? Plus a

    > short explanation of the name change and why it happened?

    >

    > Mugur

    >

    > --- Douglas.Arellanes@mdlf.org wrote:

    > > Hi,

    > >

    > > Last week I gave a presentation about Campsite at the FM@dia conference

    > > for free media organizations (http://fmedia.ecn.cz), and had a chance to

    > > meet some of the very smart, very cool Italians behind the Dynebolic

    > > LiveCD (http://dynebolic.org). Dynebolic, by the way, is a suite of open

    > > source tools for media creation, which includes versions of the Audacity

    > > sound editor, the Muse streaming tool, and a bunch of tools for DJing and

    > > VJing.

    > >

    > > We got to talking about Campsite, and I was trying to explain what is

    > > actually done by the parser. And something occurred to me that I would

    > > like your opinion on: with the advent of tools like PHPwrapper, I'm

    > > beginning to wonder if the word "parser" correctly describes what it is

    > > that the tool does. I'd even like to suggest that we refer to it as the

    > > "kernel" of the Campsite system. "Parser" doesn't seem to describe the

    > > whole range of functionality included in the C++ part of Campsite - or

    > > does it?

    > >

    > > I recognize that this is yet another marketing move, but one that might

    > > help explain how Campsite works to people coming to the project from

    > > outside. What do you think?

    > >

    > >

    > > doug

    > >

    > >

    > > =============================================

    > > Media Development Loan Fund

    > > =============================================

    > > Douglas Arellanes

    > > Head of Research and Development

    > > Center for Advanced Media--Prague (CAMP)

    > > Na vinicnich horach 24a/1834, 160 00  Prague 6

    > > Czech Republic

    > > Tel: + 420 2 3333 5356, Fax: +420 2 2431 5419

    > > Mobile: +420 724 073 364

    > > http://www.mdlf-camp.net

    > > http://www.campware.org

    > > =============================================

    > > http://www.mdlf.org

    > > =============================================

    >

    >

    >


    >

    > __________________________________

    > Do you Yahoo!?

    > Take Yahoo! Mail with you! Get it on your mobile phone.

    > http://mobile.yahoo.com/maildemo

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  • 1) Database
    2) Parser
    3) Admin interface
    4) Event Handler

    and I would add 2 another 3rd parties:

    5) PHP Wrapper
    6) RSS

    and even we can have something like addons:

    Discussions
    Surveys



    Cituji z emailu od Douglas.Arellanes@mdlf.org:

    > This kind of reminds me about the Seinfeld joke about the Three Tenors:
    > You can always name Pavarotti and Domingo, but who was the Third Tenor?
    >
    > I can name two parts of Campsite, but I'm missing something if Ondra can
    > count four equal modules: Template engine (was parser), admin interface,
    > and then what?
    >
    > doug
    >
    >
    >
    >
    >
    > kouteko@tol.cz
    > 06/16/2004 11:40 AM
    > Please respond to campsite-dev
    >
    >
    > To: campsite-dev@campware.org
    > cc:
    > Subject: Re: [campsite-dev] "parser" vs. "kernel"
    >
    >
    > And besides, kernel might be confusing a little. (Linux kernel)
    > I can imagine the solutions "try to recompile the campsite kernel" and
    > admin
    > that compiles linux kernel.
    >
    > In my opinion we shall thing about the modularity of campsite and name
    > individual modules.
    > For this purpose the "parser" is fine and from this angle of view the
    > parser is
    > not the kernel, but only one of 4 current equal modules.
    >
    > Ondra
    >
    > Quoting Mugur Rus :
    >
    > > Hi Doug,
    > >
    > > Actually the correct naming for the campsite parser would be "template
    > > engine".
    > > In a way it's a kernel because at least from the reader's point of view
    > is
    > > the
    > > central engine receiving and answering user requests. I wouldn't mind to
    > > rename
    > > the parser but would you do the search-replace function in the manual?
    > Plus a
    > > short explanation of the name change and why it happened?
    > >
    > > Mugur
    > >
    > > --- Douglas.Arellanes@mdlf.org wrote:
    > > > Hi,
    > > >
    > > > Last week I gave a presentation about Campsite at the FM@dia
    > conference
    > > > for free media organizations (http://fmedia.ecn.cz), and had a chance to
    > > > meet some of the very smart, very cool Italians behind the Dynebolic
    > > > LiveCD (http://dynebolic.org). Dynebolic, by the way, is a suite of open
    > > > source tools for media creation, which includes versions of the
    > Audacity
    > > > sound editor, the Muse streaming tool, and a bunch of tools for DJing
    > and
    > > > VJing.
    > > >
    > > > We got to talking about Campsite, and I was trying to explain what is
    > > > actually done by the parser. And something occurred to me that I would
    > > > like your opinion on: with the advent of tools like PHPwrapper, I'm
    > > > beginning to wonder if the word "parser" correctly describes what it
    > is
    > > > that the tool does. I'd even like to suggest that we refer to it as
    > the
    > > > "kernel" of the Campsite system. "Parser" doesn't seem to describe the
    > > > whole range of functionality included in the C++ part of Campsite - or
    > > > does it?
    > > >
    > > > I recognize that this is yet another marketing move, but one that
    > might
    > > > help explain how Campsite works to people coming to the project from
    > > > outside. What do you think?
    > > >
    > > >
    > > > doug
    > > >
    > > >
    > > > =============================================
    > > > Media Development Loan Fund
    > > > =============================================
    > > > Douglas Arellanes
    > > > Head of Research and Development
    > > > Center for Advanced Media--Prague (CAMP)
    > > > Na vinicnich horach 24a/1834, 160 00 Prague 6
    > > > Czech Republic
    > > > Tel: + 420 2 3333 5356, Fax: +420 2 2431 5419
    > > > Mobile: +420 724 073 364
    > > > http://www.mdlf-camp.net
    > > > http://www.campware.org
    > > > =============================================
    > > > http://www.mdlf.org
    > > > =============================================
    > >
    > >
    > >
    > >
    > > __________________________________
    > > Do you Yahoo!?
    > > Take Yahoo! Mail with you! Get it on your mobile phone.
    > > http://mobile.yahoo.com/maildemo
    > >
    >
    >
    >
    >
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    > This message was sent using IMP, the Internet Messaging Program.
    >
    >
    >




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  • --- kouteko@tol.cz wrote:
    > 1) Database
    > 2) Parser
    > 3) Admin interface
    > 4) Event Handler
    5. Search engine

    >
    > and I would add 2 another 3rd parties:
    >
    > 5) PHP Wrapper
    > 6) RSS
    >
    > and even we can have something like addons:
    >
    > Discussions
    > Surveys
    >
    >
    >
    > Cituji z emailu od Douglas.Arellanes@mdlf.org:
    >
    > > This kind of reminds me about the Seinfeld joke about the Three Tenors:
    > > You can always name Pavarotti and Domingo, but who was the Third Tenor?
    > >
    > > I can name two parts of Campsite, but I'm missing something if Ondra can
    > > count four equal modules: Template engine (was parser), admin interface,
    > > and then what?
    > >
    > > doug
    > >
    > >
    > >
    > >
    > >
    > > kouteko@tol.cz
    > > 06/16/2004 11:40 AM
    > > Please respond to campsite-dev
    > >
    > >
    > > To: campsite-dev@campware.org
    > > cc:
    > > Subject: Re: [campsite-dev] "parser" vs. "kernel"
    > >
    > >
    > > And besides, kernel might be confusing a little. (Linux kernel)
    > > I can imagine the solutions "try to recompile the campsite kernel" and
    > > admin
    > > that compiles linux kernel.
    > >
    > > In my opinion we shall thing about the modularity of campsite and name
    > > individual modules.
    > > For this purpose the "parser" is fine and from this angle of view the
    > > parser is
    > > not the kernel, but only one of 4 current equal modules.
    > >
    > > Ondra
    > >
    > > Quoting Mugur Rus :
    > >
    > > > Hi Doug,
    > > >
    > > > Actually the correct naming for the campsite parser would be "template
    > > > engine".
    > > > In a way it's a kernel because at least from the reader's point of view
    > > is
    > > > the
    > > > central engine receiving and answering user requests. I wouldn't mind to
    > > > rename
    > > > the parser but would you do the search-replace function in the manual?
    > > Plus a
    > > > short explanation of the name change and why it happened?
    > > >
    > > > Mugur
    > > >
    > > > --- Douglas.Arellanes@mdlf.org wrote:
    > > > > Hi,
    > > > >
    > > > > Last week I gave a presentation about Campsite at the FM@dia
    > > conference
    > > > > for free media organizations (http://fmedia.ecn.cz), and had a chance
    > to
    > > > > meet some of the very smart, very cool Italians behind the Dynebolic
    > > > > LiveCD (http://dynebolic.org). Dynebolic, by the way, is a suite of
    > open
    > > > > source tools for media creation, which includes versions of the
    > > Audacity
    > > > > sound editor, the Muse streaming tool, and a bunch of tools for DJing
    > > and
    > > > > VJing.
    > > > >
    > > > > We got to talking about Campsite, and I was trying to explain what is
    > > > > actually done by the parser. And something occurred to me that I would
    > > > > like your opinion on: with the advent of tools like PHPwrapper, I'm
    > > > > beginning to wonder if the word "parser" correctly describes what it
    > > is
    > > > > that the tool does. I'd even like to suggest that we refer to it as
    > > the
    > > > > "kernel" of the Campsite system. "Parser" doesn't seem to describe the
    > > > > whole range of functionality included in the C++ part of Campsite - or
    > > > > does it?
    > > > >
    > > > > I recognize that this is yet another marketing move, but one that
    > > might
    > > > > help explain how Campsite works to people coming to the project from
    > > > > outside. What do you think?
    > > > >
    > > > >
    > > > > doug
    > > > >
    > > > >
    > > > > =============================================
    > > > > Media Development Loan Fund
    > > > > =============================================
    > > > > Douglas Arellanes
    > > > > Head of Research and Development
    > > > > Center for Advanced Media--Prague (CAMP)
    > > > > Na vinicnich horach 24a/1834, 160 00 Prague 6
    > > > > Czech Republic
    > > > > Tel: + 420 2 3333 5356, Fax: +420 2 2431 5419
    > > > > Mobile: +420 724 073 364
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